Phi Brain 3 ~ an interest in puzzles

October 17, 2011

Nobody gets between me and my puzzle.

Φ Brain (Phi Brain – kami no puzzle) seems to be hitting its stride. This third episode was an entertaining adventure in a world where puzzles are a life-or-death matter. We were introduced to another side character, but no major changes were introduced into the formula. Best of all, now that the important mechanisms of the world (the “sage puzzles”, POG) have already been introduced, there is more time for Kaito and his friends to try to solve puzzles.

Cubic Gulliver, mad scientist, and bearer of the mark of Edison.

Unfortunately for Kaito, this time he will be working with a handicap. He makes the acquaintance of a boy genius, Cubic Gulliver, a student at Root Academy’s junior high. Cubic wants Kaito to give up on puzzles, and takes direct action to see that Kaito stops solving puzzles and dedicates his time to Mathematics, instead. He attaches a device to Kaito’s wrist that prevents Kaito from thinking about puzzles.

This puzzle giver is crazy.

Nonoha and Gamon tag along as Kaito gets involved in another sage puzzle. This time the puzzle giver has created a puzzle that will blow up the city if it isn’t solved in 16 minutes. To make matters worse, Cubic shows up and makes the puzzles even harder — not to mention the bracelet that interferes with Kaito’s thinking.

We’ve only seen two puzzle givers so far, but both have been adult males who appear in work clothes. Last week it was an auto mechanic, and this time the POG rep is a department head in city planning. The bulk of this puzzle takes place in a park he designed (for this purpose), and his secret goal is to blow up the city, so it will be entered into the history books as a testimony to the power of puzzle givers.

This time Nonoha owns Gamon.

Nonoha shows she brings more than just muscle to the team.

Another reason this episode was really great was that there were several great tracks of background music. The OST for Phi Brain is going to be great! A couple of tracks that had a Middle-Eastern (or possibly North African) flair. By the way, I haven’t linked to the OP (“Brain Diver” by May’n) yet, so here it is.

Kaito in bad-ass puzzle solving mode.

So this episode didn’t radically restructure anything. It didn’t explain any of the deeper mysteries. What it did do is deliver the formula with energy and style. Honestly I’m still not a big fan of the character designs, and the dialog isn’t particularly clever, but the direction really is great, and, as I said above, the BG music is excellent. Phi Brain is goofy fun. Over the top shounen attitude where puzzles CANNOT be taken lightly.

6 Responses to “Phi Brain 3 ~ an interest in puzzles”

  1. kluxorious Says:

    I wanna bitch slap Cubic for fun.

    • Joojoobees Says:

      LOL, you are really in a bad mood or what?

      I like the way they introduced him as kind of evil looking, with shadows around his eyes and so forth. Also his head is truly too big for his body.


  2. May’n was the one who sang the OP? No wonder why it’s so cool xD

    ” Honestly I’m still not a big fan of the character designs, and the dialog isn’t particularly clever, but the direction really is great, and, as I said above, the BG music is excellent. Phi Brain is goofy fun. Over the top shounen attitude where puzzles CANNOT be taken lightly.”
    = same same~ Oh, I like the concept too (puzzles and geniuses~)

  3. Mushyrulez Says:

    If I were the city planner, I’d make every single Solver in Japan run around my city for two weeks trying to solve nine hundred different puzzles hidden in every nook and cranny of the city.

    …but that’s just me, right?

    Funny how all the Givers so far are insane – I’m sure there are those who abide by the rules and play fairly, such as the heads of PoG (Puzzle of God?).

    Pretty late comment, but I just finished this episode, so :S

    • Joojoobees Says:

      I’m glad you’re catching up, because there are some strange episodes ahead.

      As to your question, I can definitely see the appeal in creating puzzles in the urban landscape, so, no. Not just you. Fortunately I don’t have to be the solver, though. I typically suck at puzzle solving in video games, so I’m pretty sure the city would have blown up.


Comments are closed.